NAV Mesh shows path but NPC wont move inside it.

My AI Character works fine when placed outside but as soon as I want to place him inside a hallway of my game it does not roam around as it should. It should work with the NAV mesh I have in the game and extend in the hallway. But cant seem to find the issue for it.
Please can someone help me out here been trying to figure it out for a LONG time.


Check for the output log, try to adjsut it height (moving him a little higher for the mesh or capsule collision), it possible the capsule is just hitting the floor and get stuck.
Check the hallway collision as well.

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