Can you directly access the nav mesh from within C++
I would like to know how to check if a path has been created , how many steps away, how to create a path to target and if that path is still valid
I have searched the forums for NAV MESH REFERENCE IN C++…Nothing
I want to be able to set states and paths for bots using C++ if possible rather than blueprints
if any1 can point me to some relevant documentation that would be hugely appreciated
Brett