Hi Friends,
There is a place where the Nav mesh data is not applying. Is there a setting that I need to correct, to show in it. In fact, my player character itself is unable to walk on it. The character falls, while trying to walk on this part of the mesh. But the collision is set to “Block All Dynamics”, and the "Can character step up on is set to “Yes”. But still the character falls into it. I am not what has to be corrected. Can someone please guide me.
Regards,