If I have 2 or more AI in my game, I need them to move around each other in the world. Currently they just run into each other and get stuck.
How can I edit the Nav mesh to allow agents to “notice” each other and move accordingly?
If I have 2 or more AI in my game, I need them to move around each other in the world. Currently they just run into each other and get stuck.
How can I edit the Nav mesh to allow agents to “notice” each other and move accordingly?