As you can see on the picture. the little guy over ther is a skelatal mesh. the and cube on his side is a static mesh.
The nav mesh system “sees” only the static mesh and not the skelatel mesh.
Why? how can I get the nave mesh system see the skelatal mesh too?
Skeletal Meshes do no affect Nav Meshes. If you need other AI to navigate around your Skeletal Mesh try using DetourCrowds Blueprint class instead of AI Controller BP class.
This will allow other AI to navigate around each other.