I have the main level of the game, in which I have a navmesh set up with navlinks connecting some separate platforms. If I just play from that level, the navlinks work as intended. If I play from the main menu and transition into the level, the navlinks are gone and the AI can’t/doesn’t use them.
Everything I can find talks about it being automatic and no baking or anything required, so I’m at a loss for why it isn’t working.
I solved it. You need to go to the build menu and click “build paths”.