I’ve been killing myself on bot navigation, unable to do things that I could easily do in UE1 (much less UE5) when I see that Nav Link Proxies exist in UEFN, but they are not accessible to Island makers.
[They are accessible in UE5]
(Overview of how to modify the Navigation Mesh in Unreal Engine | Unreal Engine 5.1 Documentation)]
And they exist in UEFN:
They make beautiful green arrows that help navigate the bots through doorways, I could use them for many, many things in my Islands.
If there is some way to use them now (other than in official Epic-built prefabs), please let me know!