Nature Environment in UE4

hey guys, will 's method work for something like :


It’s a screengrab from Tera. My team might be looking into making something like that for our project. We wanted to go PBR but with the theme we have in mind, foliage is unavoidable. From what I’ve been hearing, you can’t make good proper foliage in PBR for UE4 yet. But seems to have come up with something, but it’s applied to grass, will it work the same way for other plants?