NativizingBlueprints Object Library

I’d like to use nativizing blueprint function.
so I set the option “Blueprint Nativiztion Method” as Exclusive and the blueprint asset nativizing check true.
I faced to problem about object library.

objectLibrary = UObjectLibrary::CreateLibrary(UObject::StaticClass(), true, false);
objectLibrary->LoadAssetDataFromPaths(paths);
objectLibrary->GetAssetDataList(assetDatas);

All the blueprint asset datas were excluded in the object library.
I wanted to exclude only blueprint asset datas which checked nativizing option.
but It didn’t…
How to load the rest of the blueprint asset datas not checked nativizing from the object library?