I report here, because I can not log in bug report page.
I know that the Control Rig is in experimental stage, but I think that it’s better if it’s known by someone.
When I try to package project with nativizing the Control Rig, it failed.
To Reproduce:
- Open the UE4 Editor and create a Third Person project
- Enable the Control Rig plugin and restart the Editor
- Create a new control rig, import the SK_Mannequin as the Rig Hierarchy.
- In created control rig, Class Settings - Packaging - set Nativize to True.
- Save
- Open Project Setting - Packaging - Set blueprint Nativization Method as Exclusive
- Packaging (in my case, Windows 64 bit)
And I met this log file
I’m bypassing this problem with navitizing blueprints except control rig now.
I hope this report to be help for someone, and I hope this problem to be solved too.