NatCorder - Cross-Platform Video Recording API

Hi all!

I have developed a cross-platform video recording API for games and apps called NatCorder. NatCorder was initially developed for Unity Engine, another game development engine, but now I am considering expanding it to support Unreal. NatCorder’s features include:

  • Record gameplay to MP4 videos (H.264 and HEVC are supported) or animated GIF images.
  • Record at any resolution you want.
  • Control recording quality and file size with bitrate and keyframe interval.
  • Cross-platform, supporting iOS, Android, macOS, and Windows.
  • License-free, as it uses platform-native recording API’s instead of FFmpeg.

I want to get a feel for any interest in bringing the API to Unreal Engine. If interest is substantial, then I will get working on porting the front-end to Blueprints. Below are useful resources if you’re curious:

I look forward to hearing from you all! Thanks.

Super interested!