Narrative Node-Based Quest Editor

Great news [USER=“677608”]Reuben Ward[/USER] . One question I am struggling with, I am trying to rebind your quest events to my own quest delegates, however its not playing ball. When I bind to my own events, its still firing the events in your own Quest UI widgits. I took a look at some event dispatcher delegate tutorials and I do not seem to be doing anything wrong. I am trying this in the TopDownController. Any ideas what is going on?