hey
I have a cube with bevels here.
I tried using Nanite but the edges are detached with a brick texture. as in the image:
What do I have to configure so these edges don’t get detached?
thanks
hey
I have a cube with bevels here.
I tried using Nanite but the edges are detached with a brick texture. as in the image:
What do I have to configure so these edges don’t get detached?
thanks
It looks like you’re having trouble with Nanite rendering on your cube with bevels. The edges appear detached with a brick texture. This issue might be related to the way Nanite handles geometry and textures. Have you tried adjusting the settings or applying a different texture?
hey
Thank you for your help
I already tried another texture and another configuration and the same problem occurred.
I followed this tutorial:
which says that it is possible to apply displacement to any object.
thanks