Playing around with Animated Nanite Skeletal Mesh in Unreal Engine 5.5
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Where to get unreal 5.5 man? I only got 5.4 in the repo https://github.com/EpicGames/UnrealEngine/releases
Today 5.5 is the main branch.
Epic will make a dedicated 5.5 branch from main when the 5.5 feature set will befrozen.
Does Nanite triangle count on skeletal mesh influence performance? Are we free to use 1 milion meshes or should we still restrain our selves to something more reasonable like 100k?
for the moment, from what i tested, Nanite with skeletal mesh dont work with morph.
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Where do I get Unreal 5.5?
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Where to get 5.5??
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You can download it in the Epic Games Launcher: