Nanite Performance is Not Better than Overdraw Focused LODs [TEST RESULTS]. Epic's Documentation is Dangering Optimization.

Your explanation makes no f***ing sense, you’re the one founding the thing but you’re not actually behind it? You express yourself the same way everywhere, spamming with links to your videos. You seem lost, maybe you want to become a YouTube clickbaiter it’s your choice, but don’t hide behind 600 accounts, one will be enough.

Also, you haven’t answered everything else how is it that after 5 years of practice and analysis as a graphics engineer, you’re not able to implement such basic features like SSMA and other stuff? With so much expertise, it’s very easy.

And no need to talk about billions and other things, it’s ridiculous. There’s absolutely no need for that to implement these kinds of features.

For over 2 years, you haven’t made any progress on your game project not a single image, not a single video blaming it on the idea that it’s impossible to create a game because of TAA, and now Nanite (and probably something else tomorrow).

It makes no sense, a real business, not an amateur project created with strangers on Discord, work like that.