It solved the problem to me. Finally, i could build a 4.033 x 4.033 Landscape after type this command that you told (landscape.Nanite.MarchingSquaresVisibility 0), using UE 5.3.2. Thank you, man!
Unfortunatelly that did not work for me ((( UE5.3.2 keeps crashing
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you saved my life
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Yup sounds good!!