Nanite culling or merging vertices too early (on a material displacement).

Hi, I would like to know if there is any setting for Nanite or anything else that can change the treshhold for when the vertices are culled or merged based on the distance we are looking at… I am getting some artefacts on the left side (Nanite ON) while the right side is the mesh with displacement baked in (tesselated) using the modeler approach (Nanite OFF)…