I have the following red error output everytime I start the Editor:
LogOutputDevice: Error: === Handled ensure: ===
LogOutputDevice: Error: Ensure condition failed: !Result->ContainsNaN() [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Math\UnrealMathSSE.cpp] [Line: 113]
LogOutputDevice: Error: Stack:
LogOutputDevice: Error: [Callstack] 0x00007ffadcb34c33 UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffabfb10320 UnrealEditor-Renderer.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffabfb27113 UnrealEditor-Renderer.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffabf8b7768 UnrealEditor-Renderer.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffac0381519 UnrealEditor-Renderer.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffac03538a2 UnrealEditor-Renderer.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffac0368eba UnrealEditor-Renderer.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffac03709fa UnrealEditor-Renderer.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffadc8c3a9d UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffadc8c3f3e UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffadc8c42e1 UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffaecd8973b UnrealEditor-RenderCore.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffaecd8d128 UnrealEditor-RenderCore.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffadcf979fb UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffadcf90a60 UnrealEditor-Core.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffb2bb97034 KERNEL32.DLL!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffb2d0e2651 ntdll.dll!UnknownFunction []
I guess I have NaN
somewhere in some object or actor. I have no clue where it could be and my project is of medium size already … no idea how to check all my actors for some NaN. Anyone has an idea where I should start looking? Is there a way to narrow down the root cause of the error?