is there an option to disable the automatic change of a mesh name with a number as soon as you have 2 of the same objects dragged in the scene? What I mean is, let’s say I have an object named Ex_Wall_01. If I use the wall the 2nd time to build city walls, the mesh will be renamed to Ex_Wall_2 and so on.
Is there an option to disable this? What I want is the ability to drag an unlimited number of the same Object in the scene WITHOUT changing it’s name in any case. It will become pretty unclear to me if everything will be renamed instead of having simply 10 or more instances of Ex_Wall_01.
Thanks in advance