I have noticed an annoying little thing that keeps happening when naming variables within blueprints. I use camel-case for my variables, and sometimes the wrong letters are capitalized when I name it.
Example
PlayerHEalth (obviously the E is the wrong case). However, after I submit it and notice the error, I immediately try to rename the variable to PlayerHealth. Once updated, it just returns to PlayerHEalth and it is impossible to correct. Even if I DELETE the variable and start over again, it still remembers my mistake and changes it accordingly.
It’s like UE4 is mocking me and every time I see it it’s like getting kicked right in the apple bag. I know this isn’t a major bug or anything, but it sure is annoying to see a clean list of camel-cased variables on the left and one that sticks out like YouCAntType. Anyone else caught this?