Names of Quixel Megascan assets too long

Hey all,

Absolutely love the quixel megascans assets. I noticed that when packaging a project with these assets I got some cook errors because the names were too long (my project was in My Documents… And I have been given a particular long Username).

I had to copy my project out onto the C: drive root and build from there as it was quicker than renaming the assets… I know its a combination of where my project was stored, but even still the names of the assets are very long and might be easier for everybody if the names of the assets were shorter?


I personally fix this by making folder in My Documents named !UE4Resources and i put all the resources to this folders. You can export materials to this folder through Mixer or just copy&paste from Megascans Library folder.