Nameless Worker - Modular DriveThru Restaurant

This modular fast-food drivethru restaurant features a complete internal and external structure, with freely expandable internal and external modular walls. The interior includes a complete kitchen corridor and lobby. The overall building can freely increase and decrease in area along both the vertical and horizontal axes, utilizing ray tracing.Furthermore, the building modules are pre-socketed, allowing for direct modular construction using the snap plugin.

  • The scene uses dynamic lighting and raytracing reflection/global illumination, and no lightmap.

  • The scene contains tools that use the Spline mesh blueprint to make wires, but because Spline mesh does not support ray tracing in Unreal 4.26 (which means that Splinemesh cannot generate lighting and shadows in the blueprint state), All the wires in the scene do not actually generate shadows and global illumination. If you need complete lighting effects, you need to combine the wire blueprint into a mesh and replace the actor.

  • The toilet room in the showcase level has reserved space, but it is not yet designed as an accessible area here. If you need more rooms, you can increase the accessible area by adjusting the internal wall modules and adding other assets.

  • If you need to customize the counter's order menu, you can download the PSD template and add the images you need. Menu PSD

  • If you have any questions,please send me email first.