Nameless Worker - 80s Asian Slums(Reality Style)- Vol.2

Asian slums in the 1980s after a typhoon, using modular architecture and realistic style, without science fiction elements,includes 50 different simplified and traditional Chinese neon billboards, 24 different 50s-style Chinese advertising stickers, 34 different leaves and 18 different leaf groups.

  • The scene uses dynamic lighting and raytracing reflection/global illumination, and no lightmap.

  • The scene contains tools that use the Spline mesh blueprint to make wires, but because Spline mesh does not support ray tracing in Unreal 4.26 (which means that Splinemesh cannot generate lighting and shadows in the blueprint state), All the wires in the scene do not actually generate shadows and global illumination. If you need complete lighting effects, you need to combine the wire blueprint into a mesh and replace the actor.

  • All lights in the scene have ray tracing shadows turned off. If you need more accurate shadows, you need to select the lights and enable ray tracing shadows, but it will also consume more performance.

  • Each cell building is grouped. If you select a modular building individually, you can right-click to lock it again.

  • If you cannot change the type of fruit in the wooden plate via blueprint, make sure to turn off [Random Fruit?]

  • Test video:https://mega.nz/file/zngG1D5K#-i8E2AamWcBvG5V6uggdzLpNwHT443bpEaH4rA1iido

  • If you have any questions,please send me email first.