Simple Inventory Manager
A user-friendly and highly customizable inventory system for Unreal Engine, built entirely in Blueprints.
Features:
Actor Component for inventory management
Included demo with chest system and items on the ground
•Procedural UI that automatically adapts to the number of inventory slots
•Drag & Drop functionality for moving items
•Support for equipping armor, weapons, and shields in specific slots
•Logic for damaging armor, shields, and player health
•Player health and hunger can be restored using items in the inventory
•Player hunger decreases over time and can affect their health
Easily integrable and highly customizable, this project is ideal for game developers seeking a simple, lightweight, and efficient inventory system.