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Viewport Prop Toolkit is an Unreal Engine Editor plugin designed to improve level building and prop placement workflow through physics-based object placement, bounding-box scaling tools, exact size controls, and size matching utilities.
The plugin provides a dedicated editor-focused workflow for quickly placing and arranging props directly in the viewport. It includes a Physics Placement tool for dropping and scattering selected meshes using Chaos Physics, allowing developers to create more natural prop layouts while preserving a fast and practical editor workflow.
Viewport Prop Toolkit also includes Bounds Scale tools for resizing selected actors through bounding-box handles instead of relying only on standard pivot-based scaling. Additional utilities such as Exact Size and Match Size allow developers to set precise object dimensions or quickly match the size of one object to another, making scene assembly faster, cleaner, and more controlled.
A dedicated dockable Viewport Prop Toolkit panel can be opened directly from the Unreal Editor Window menu and placed anywhere in the editor workspace for quick access to all available placement, scaling, and sizing tools. The plugin improves editor workflow without affecting gameplay systems, runtime logic, or existing project structure. Easy to integrate, editor-focused, and designed for faster and more efficient scene building.
Viewport Prop Toolkit supports Unreal Engine versions 5.3 through 5.8.
Features
- Unreal Engine Editor plugin
- Physics-based prop placement tools
- Dedicated viewport placement workflow
- Single object physics placement
- Batch object placement
- Drop selected objects using Chaos Physics
- Re-simulate selected placed props
- Bake placed actors after simulation
- Cancel and reset placement workflow
- Random rotation support
- Random scale support
- Configurable placement count
- Configurable spawn radius
- Configurable spawn height
- Supports selected mesh placement from the editor
- Useful for natural prop scattering and set dressing
- Bounds Scale tools for selected actors
- Bounding-box based scaling workflow
- Scale from box faces
- Scale from box edges
- Scale from box corners
- Improved control compared to standard pivot-only scaling
- Exact Size tools
- Set exact object dimensions
- Match Size tools
- Match X size
- Match Y size
- Match Z size
- Match all dimensions
- Useful for environment art and modular workflows
- Dedicated Viewport Prop Toolkit editor panel
- Accessible directly from the Unreal Editor Window menu
- Dockable editor tab
- Can be integrated into the Unreal Editor workspace
- Quick access to placement and scaling tools
- Editor-focused workflow improvements
- Improves level building speed
- Improves prop placement workflow
- Improves scene assembly workflow
- Works directly with existing actors and levels
- Does not modify gameplay logic
- No dependency on a specific project framework
- Editor-only functionality
- Suitable for level design and environment art workflows
- Useful for scene dressing and layout tasks
- Modular tool-based workflow
- Easy integration into existing Unreal Engine projects