LOD Generator
LOD Generator helps you create optimized Static Mesh LOD chains directly inside the Unreal Editor using a fast batch workflow.
Generate production-ready LODs for individual meshes or entire content folders in seconds. Perfect for environment assets, prop libraries, modular kits, marketplace products, mobile projects, VR projects, and large-scale game environments.
Designed for environment artists, prop artists, technical artists, level designers, world builders, optimization specialists, indie developers, and marketplace creators.
Objects in the preview media are for demonstration purposes only and are not included with this plugin.
Documentation
VIDEOg
Open the plugin from:
Tools → LOD Generator
Window → LOD Generator
Supported Engine Versions: Unreal Engine 5.3, 5.4, 5.5, 5.6, 5.7
Main Features
• Batch LOD generation
• Folder-wide LOD generation
• One-click mesh optimization
• Production-ready presets
• Mobile preset
• Game Ready preset
• Cinematic preset
• Optimization preset
• Static Mesh analysis
• Existing LOD detection
• Triangle count analysis
• Folder scanning
• Automatic LOD creation
• Multi-LOD generation
• Adjustable LOD percentages
• Configurable LOD count
• Asset statistics panel
• Processing progress feedback
• LOD cleanup system
• Remove generated LODs
• Lightweight editor workflow
• Tools menu integration
• Window menu integration
• Production-ready optimization tool
Fast Workflow
Select one or multiple Static Mesh assets.
Analyze current asset complexity.
Choose a production preset.
Generate optimized LOD chains.
Save assets.
The entire workflow is designed to reduce manual setup and speed up optimization across large projects.
Perfect for:
asset optimization
environment production
marketplace preparation
mobile development
VR development
large asset libraries
performance optimization
Perfect For
• Environment assets
• Prop libraries
• Modular kits
• Marketplace products
• Mobile games
• VR projects
• Open world environments
• Large scenes
• Interior environments
• Exterior environments
• Industrial environments
• Sci-fi environments
• Horror environments
• Military environments
• Survival games
• Simulation games
• Asset packs
• Technical art workflows
• Optimization pipelines
• Production projects
Preset System
Includes ready-to-use optimization presets:
• Mobile
• Game Ready
• Cinematic
• Optimization
Each preset automatically configures recommended LOD reduction values and can be adjusted manually if needed.
Asset Analysis
Analyze selected assets before generation.
Provides:
• Triangle count information
• Existing LOD count
• Asset complexity overview
• Optimization planning
Useful for identifying heavy assets and planning reduction targets before generating LOD chains.
Folder Processing
Process entire content folders directly inside the editor.
Supports:
• Asset libraries
• Marketplace packs
• Environment collections
• Prop collections
• Modular asset sets
Quickly generate consistent LOD chains across hundreds of Static Mesh assets.
LOD Customization
Includes editable controls for:
• Generated LOD Count
• LOD1 Percentage
• LOD2 Percentage
• LOD3 Percentage
• LOD4 Percentage
• LOD5 Percentage
• Folder Selection
• Recursive Folder Processing
All values can be adjusted directly inside the editor.
Included Systems
• Static Mesh LOD Generator
• Batch Folder Processor
• Production Preset System
• Asset Analysis System
• Statistics Overview Panel
• LOD Cleanup System
• Folder Scanner
• Progress Feedback System
• Editor Workflow Integration
Optimized Workflow
The plugin is designed as a lightweight editor production tool and uses Unreal Engine's native Static Mesh LOD workflow.
This provides:
• Fast processing
• Stable generation
• Predictable results
• Clean asset workflow
• Easy optimization pipeline
• Large project support
Production Ready
Built for:
Unreal Engine 5 production pipelines
environment art workflows
asset optimization workflows
technical art workflows
marketplace asset creation
mobile game development
VR production
large-scale project optimization
No Blueprint setup required.