MythicLemon - Landstamp Pro | Professional Landscape Heightmap Stamp System

300+ professional stamps PLUS stamp ANY texture or 3D mesh into landscapes - unlimited creative possibilities!

YouTube Demo: https://youtu.be/Lr2X3I5s9zo

Documentation: Download PDF

Landstamp Pro - Professional Landscape Stamping Tool

Transform your landscapes with precision and artistry. Landstamp Pro brings professional terrain sculpting to Unreal Engine with an extensive library of 370+ ready-to-use stamps and powerful custom stamp creation tools.

Paint Terrain Like a Pro

Stop fighting with manual landscape sculpting. Landstamp Pro lets you paint detailed terrain features using high-resolution heightmap stamps with precise blend controls and real-time preview. Create stunning landscapes in minutes, not hours.

Your AutoMaterial or pre-existing material will paint the landstamp automatically.

What you can create:
  • Deep canyons and dramatic valleys

  • Towering mountain peaks and ranges

  • Natural river channels and waterways

  • Impact craters and depressions

  • Rolling hills and gentle slopes

  • Volcanic formations with calderas

  • Winding paths, roads, and crossings

  • Custom terrain features from any mesh

Massive Stamp Library: 370+ Included Stamps

Get instant access to a comprehensive library of professionally-crafted terrain stamps:

Base Terrain Features (300+ stamps)
  • Canyons & Valleys - 35+ variations across 5 distinct styles (Classic, Eroded, Stratified)

  • Mountains - 45+ peaks across 5 types (Alpine, Basic, Eroded, Ancient, Stratified) in 3 bulk sizes

  • Rivers & Waterways - 24+ channel patterns for natural water flow

  • Craters - 30+ impact formations in various sizes and erosion states

  • Hills & Mounds - 33+ gentle formations for varied terrain

  • Volcanic Formations - 51+ calderas, cones, and lava fields

  • Paths & Roads - 27+ directional stamps including junctions, inclines, and crossings

Weapons & Specialized (70+ stamps)
  • Military fortifications and bunkers

  • Trenches and defensive positions

  • Impact craters and blast patterns

  • Custom specialized formations

All stamps include:

✅ High-resolution heightmaps (up to 4K)

✅ Multiple style variations

✅ Real-time preview in editor

✅ Non-destructive workflow using Landscape Patch system

✅ Fully customizable blend modes and intensities

Create Your Own Stamps

Turn ANY static mesh into a landscape stamp!

The powerful mesh-to-heightmap extraction system lets you create unlimited custom stamps from your existing assets:

  • Convert any static mesh into a usable stamp

  • Automatic bounds detection and optimization

  • Configurable output resolution (512, 1K, 2K, 4K)

  • Real-time 3D preview with axis visualization

  • Automatic stamp asset creation

Key Features

Precision Controls
  • Adjustable stamp intensity and scale

  • Multiple blend modes (Additive, Subtractive, Replace, Max, Min, Average)

  • Real-time preview before applying

  • Rotation and alignment tools

  • Undo/redo support


Non-Destructive Workflow
  • Built on Unreal's Landscape Patch system

  • Stamps remain editable after placement

  • Layer-based workflow

  • Easy iterations and adjustments

  • No permanent landscape damage


Performance Optimized
  • Efficient heightmap processing

  • Editor-only overhead (zero runtime cost)

  • Works seamlessly with existing landscapes

  • Supports landscapes of any size

Perfect For

  • Environment Artists - Quickly build varied terrain for open worlds

  • Level Designers - Block out gameplay spaces with natural terrain features

  • Indie Developers - Get AAA-quality terrain without specialized sculpting skills

  • Prototype Development - Rapidly iterate on landscape designs

  • Film & Visualization - Create photorealistic terrain for virtual production

Technical Details

Included Content:

  • 370+ Stamp Data Assets

  • 100+ High-Resolution Heightmap Textures (up to 4K)

  • Demo map showcasing all features

  • Comprehensive stamp categories

  • Unreal Engine 5.5, 5.6, 5.7+

  • Windows development platform

  • Windows 64-bit target builds

Requirements:

- Landscape Patch plugin (included with Unreal Engine)

Hello!

I read that this plugin supports World Partition, however I would like to know if it works with landscape without World Partition?

I purchased this recently and it works fine on the primary landscape in my scene, but not on other landscapes in the scene. It doesn’t work on them at all. I purchased it to work on all landscapes. I have sent 3 emails to the developer and no reply. How do I get this to work on all landscapes in my scene?

Hello MythicLemon, I just bought it on fab, for now with the only purpose to stamp meshes generated from OSM data in order to cleanup/flatten/lower part of a landscape; to do so i need to precisely spawn a stamp of the exact same size than the original mesh, in its exact same position, as in my case the original mesh is already positioned where desired in my level. Is there anyway to do so as of now? If not could you maybe consider adding a feature which would e.g. allows the selection of an existing mesh in the editor Outliner, and from that generate a stamp of the exact same size, spawned in the same position of its original mesh?
Thank you in advance for any reply. :slight_smile: