Mythforge Games - Mutant Brute with Armor Sets

A rigged mutant brute, 240 cm tall, with three sets of scavenged armor, ready to animate.

WHAT'S INCLUDED

- The mutant in shorts and in 3 armor sets (Tribal, Rusty and Spiked), each ready to use as one skeletal mesh

- Every set also as separate armor, boots and helmet on the same skeleton, to mix and swap over the base mesh

- Idle, walk, run and jump examples retargeted from Unreal's Third Person template, for testing (in the Unreal project only)

- An overview map with everything laid out and named

- Every mesh as FBX in a separate download, with the textures in their own zip

TECHNICAL DETAILS

- Height: 240 cm, Z up, facing +Y

- Skeleton: custom, scaled to his size, with the UE4 Mannequin's 68 bone names and hierarchy and its IK bones (unweighted). It is not the Epic Skeleton, because the bones sit at his proportions; Mannequin animations retarget to him with Unreal's IK Retargeter. No extra bones.

- Triangles: 40,205 the base mesh, 57,829 to 63,256 with a full set

- LODs: 3 (LOD0 to LOD2), made with Unreal's skeletal mesh reduction

- Textures: PBR at 2K for the body and each armor, 1K for the helmets: base color, ORM (occlusion, roughness, metallic or specular) and normal

- Materials: three master materials and a material instance for every surface

- Physics asset included, shared by every mesh

- 25 fps, in place (no root motion)

- Built in Unreal Engine 5.0, works in 5.0 to 5.8

- No C++ code and no plugins

SUPPORT

Questions or a problem with the pack: write to me through my Fab seller page.