Mythforge Games - Male sci-fi characters

Four rigged men for a sci-fi game: an astronaut in a sealed helmet and three spacemen in heavy red, blue and white armor, each ready to animate on his own skeleton.

WHAT'S INCLUDED

- 4 characters, each one skeletal mesh with its own skeleton, physics asset and material instance

- Idle, walk, run and jump examples on every character, retargeted from Unreal's Third Person template, for testing (in the Unreal project only)

- An overview map with everything laid out and named

- Every mesh as FBX with the textures, in a separate download

TECHNICAL DETAILS

- Height: 191 to 200 cm, Z up, facing +Y

- Skeleton: custom on each character, with the UE4 Mannequin's 68 bone names and hierarchy and its IK bones (unweighted), the bones placed at that character's proportions. It is not the Epic Skeleton; Mannequin animations retarget with Unreal's IK Retargeter. No extra bones.

- Triangles: 36,048 to 84,696 a character, 287,803 in all

- LODs: 4 (LOD0 to LOD3) on every character, made with Unreal's skeletal mesh reduction

- Textures: 2K. The Astronaut has a color map only, with no normal, roughness or metallic map. The three spacemen have base color, ORM (roughness and metallic) and normal

- Materials: two master materials (color only, and PBR) and a material instance for each character

- One physics asset per character

- 25 fps, in place (no root motion)

SUPPORT

Questions or a problem with the pack: write to me through my Fab seller page.