1 Full-Body Outfit — MetaHuman Compatible (Female & Male)
A sleek, ribbed sweater dress designed for MetaHuman characters. This tight-fit, bodycon-style outfit is fully cloth simulated and supports Unreal Engine 5.6, including Nanite support and the mesh is perfect for games.
Optimized for realism in both cinematic and gameplay use, with two recolourable material channels for versatile styling.
Fully compatible with MetaHuman 5.6 (female & male body types)
Originally created on the Ada body type for best fit
2 recolourable channels – easily change color and fabric variations
Created with Marvelous Designer, retopologized and game-optimized
Includes custom simulation mesh for accurate cloth behavior
Includes body mask for proper MetaHuman integration
Works outside MetaHuman as a standalone clothing asset (for artwork or other characters)
Triangulated for engine optimization; original quads included in source
Fabric details and folds are baked into the textures for realistic lighting
Nanite ready (Unreal Engine 5.0+)
Outfit (as full MetaHuman wardrobe item)
Standalone meshes (low, high, and sim mesh variants)
Blender work files (includes sim mesh, retopo, and materials setup)
Textures and material maps (ready for Unreal or other 3D programs)
Reference body mesh (Ada type) for perfect alignment
💡 Tip: While optimized for female MetaHumans, this outfit is also compatible with male models using the same wardrobe slot.
NOTE: The MetaHuman character(s) shown in preview images are not included.