A cozy, elegant two-piece outfit for MetaHuman characters — featuring an off-shoulder ribbed sweater and pleated skirt. Fully cloth-sim ready, recolourable, and optimized for Unreal Engine 5.6.
Designed to fit seamlessly with all MetaHuman body types. Perfect for everyday, romantic, or social-scene character work in your stories or project! 😉
Built in Marvelous Designer, optimized for cloth physics in Unreal Engine 5.6, and completely parametric and recolourable for maximum flexibility.
🛠 Technical Info
Fully compatible with MetaHuman (Unreal Engine 5.6+)
Two-piece outfit (Sweater + Skirt) merged into a single wardrobe asset
Includes custom simulation mesh for accurate cloth behavior
3 Material Channels (e.g. base fabric, skirt fabric, Top ribbed collar)
Bodymask ready for correct visibility in MetaHuman Creator
Created in Marvelous Designer
Optimized for Ada body type, works with all female and male morphs
All fabrics baked with realistic knit and weave detail
📦 What’s Included
MetaHuman Outfit Asset (OA_) and Cloth Asset (CA_) as well as a Wardrobe Item (WI_)
Standalone FBX meshes (retopologized mesh/low, sim, and high-poly variants)
4K Textures (BaseColor, Normal, Roughness, Metallic, Mask, Color ID)
Blender workfiles with all meshes + Metahuman body
High-poly source mesh (_HHLOD)
Ada reference body mesh for alignment