MyPlayerController Issue I can't seem to get my vehicle to drive!

Hello,

I created a new MyPlayerController and I think I have it set it up right but I am a beginner and learning how to create a game with youtube videos and such and such. I’ve used this video to create my myplayercontroller blueprint and I did everything it asked me to do. But whenever I go to press play my vehicle spawns but I can’t drive it, it just rolls backwards or forwards on it’s own depends where I place it. If you guys can figure out I need a step by step instructions on how to fix this as I am just starting out in Unreal Engine and don’t know to much with scripting or programming aspects of it yet.

Youtube Video I’ve Used:

BP Time Attack Racer: Project Creation & Prep Work | 02 | v4.8 Tutorial Series | Unreal Engine

Try setting the default pawn class in world settings. The get player pawn node returns the pawn that is currently possessed by the player controller, so for your code to work you would have to be already possessing the pawn you are trying to possess. Also make sure you set your player controller to be used in world settings.

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Thank you for the assistance :D, I got it to work using what you recommended thank you so much and my apologies for the delay.