Ok, this is probably a stupid question, but somehow (I clicked the mesh under default on blueprint and then somehow it added two characters to components view??) MyCharacter has now switched to say Pawn and the settings under default are all different between the old MyCharacter copy and the new one… The top pic is what it was from a copy of the character blueprint and bottom pic is how it looks now and no reference to MyCharacter. Now if I click on components, it crashes every time. I have a copy that I can change to, but all the changes in MyCharacter would have to be copied to the new blueprint. Is there anyway I can change it back to MyCharacter (from Pawn) somewhere so that it goes back to the original?
Not sure if this makes sense and I am quite the newber, but did a lot of work on MyCharacter blueprint and would like to get back to where I was at with all the updates.
Any help would be GREATLY appreciated!
Well, I think I got it back. Everything is back to normal except the hud will not update the energy,mood,health but working on that. It took quite a bit of fixing, I copied the original mycharacter blueprint uasset into the directory and then had to go through almost every other blueprint and reassociate. My biggest problem was all of the pick-up items, they all broke and could not resolve the problems so I deleted them from all levels, got one working (after hours of work) and will rebuild them all again. I had to delete the Pickup_Item_Event, no matter what I did it said the object reference was not valid for the reference. Once I deleted and recreated by another name it appeared to work. That may be the hook that is messing with the hud updates though I do not think so, but will post back once I get that fixed. Any hoot, back in bid’ness and did not have to rebuild the entire game, which I may do anyway to clean house. Oh, and made a backup. abow
Ok, looks like it is all fixed. For some strange reason, in the GetMood,Energy,Health functions, MyCharacter in the HUD got set to a cast as MyCharacter instead of a get of MyCharacter. Obviously, it was something I did while trying to fix it and change the character. Thanks for the help Jeff… Anytime Jeff… heh…