Basically what it says in the title.
I’m making widgets for my UI, and have some buttons to access and close the options menu or load the tutorial etc.
In the editor, all the buttons are all in the same spot:
But then when I load up the game, all the widgets are in different positions:
As the video shows, the UI appears through an animation playing, could it possibly be that is causing the issue, have I missed something or is it a bug with UE?
Thanks in advance