If so, when the new level opens, your player is spawned again as the default player, ie, without weapon.
If you want to continue with a weapon, you need to use either the game instance or save game to enable you to keep a consistent feel to the game between levels.
thank you very much you are the best !!! I saw some examples like the links you gave me, and I want to ask you if can i put two cast to my box collision?alt text
If you mean than you have to try and cast to two different classes after one OnBeginOverlap – just connect the second cast to the first cast’s Cast Failed pin.
Cast to character to check it IS your character overlapping. If it is the get the game instance, which you then have to cast to YOUR game instance, otherwise you can use it
You are a genius, you helped me a lot, I learned some things with you, I will be applying learned it…Thank you very much for taking the time to answer my questions.