Hi guys,
I am experiencing something very annoying and it could either be me (who is being stupid) or a bug in the editor. I have added a c++ class to the project (SlidingDoors) and added two variables in there (LeftDoor and RightDoor).
After compiling I went ahead and made a Blueprint based on this c++ class (called Doors). When I open it, I first get the data-only blueprint editor in which I can see the variables.
I first wanted to do some things in the full blueprint editor, so I went ahead and opened it to add some static meshes to the blueprint. But when I look at the class defaults in that editor, I don’t see the variables anymore. Does anyone knows why this happens?