My unreal engine5 player pawn started falling through map

Player pawn spawns and falls under map after trying to add ambiant sound and foot steps no clues to what i done but collision is on for both pawn and landmass any ideas how to fix would be amazing…managed to fix the issuse but now hit with a new one where my player movment controlls will only work in the grid my player spawnd then nothing as if the player was deleted from scene he just stops and his arms/gun disapear any help would be awsome

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