Hello everyone, I am currently making an RTS-Game and my Units are following an Dummy character with an offset to stay in formation. the Dummy is moving as intended, but my Units are moving incredible slow: If they should keep up I have to set the dummy speed to 100 cm/s and the Units to ca. 1000000000cm/s. This makes the following Coding quite hard. Has anyone an idea why this could happen and how to fix this?
We could really do with seeing the blueprint used for moving your units to see what is happening.
Stewart
Sorry for bothering you, I found the problem I had an piece of old cold somwhere, which divided the speed every few seconds by 2, so only really big numbers didnt go to 0 really fast. if i had tested longer they would have slowed anyway. Thanks for your patience.
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