I have a modular character that won’t spawn when I press “play”.
Instead, I have a free camera like in the editor.
Yes, I have the correct default pawn class selected in my GameMode settings AND in my world settings.
One thing to note: I had it working before. It all broke when I selected my new animation blueprint because I decided to use a new skeleton. The weird thing is, I can’t revert it, even if I use my old AnimBP again.
Does anyone have an idea what the problem might be?
EDIT:
One more thing: I just tried to avoid “player start” by placing my character in the world and tell UE5 to auto possess it by player 0. Same issue, absolutely nothing is happening. What the hell did I do wrong?
EDIT 2: Oddly enough, if I press right click in the editor and select “play from here” it works. But this isnt really a solution…