I imported a texture into unreal and when the editor imported the texture and changed it to a UAsset, it added these weird lines into the image/texture.
Now, if I open the texture, these lines are not there. Also, I can use this texture and draw it as an image for UI and it draws perfectly fine.
However, now I am trying to change the color of the texture to use it in a different UI element and the weird lines draw where they shouldn’t. Does anyone know how to fix this? (unfortunately, I would have to find the image again on the internet so I would prefer a method that does not need to reimport)