Hey Epic guys,
Since I got my hands on the UE4, I created a list of some of the things that need to change or be added in order to make the product more user-friendly or in some cases less frustrating. I thought most of it is already being looking into so I haven’t posted them before, until recently that I saw none of this were addressed in the changelist for the upcoming 4.1 version.
So here goes parts of my list, the following are the ones that are related to the main editor, some of them are relevant to other editors like blueprint editor or material editor as well, but the fact that they are somewhat more globally relevant, made me to add them to the editor items.
One last thing: I saw some of the Epic devs were requesting us to post these kind of items 1 per forum thread, so it can be more easily tracked by you guys, but my list is rather long, and if I choose to go that way, I’m gonna have to add about 20-25 threads to the feedback section. So I decided to post a thread only for each category of the items, which would be 3 maybe 4 threads in the end, but please DO let me now, if with all this, you still prefer them being separated and I’ll do so.
E1. Make the textboxes multi-line (needed mainly in details pages):
Right now having all the textboxes as single-line can be sometimes quite frustrating. Right now the only real way of editing a tooltip or a string for the value of a property, is to either make the panel as wide as half your screens width, or, copy and paste the text in some text editor, edit it and cope and pate it back to the editor, which are both really inconvenient.
Even if making the textbox itself multi-line isn’t feasible for you guys now, at least go the visual studio way, and add a multi-line box to the textboxes that are full, when they get the focus.
E2. Make the blueprint/class name in the details page more accessible:
Right now unless you’ve got a giant monitor, whenever you want to see the name of the blueprint/class that the actor is instanced from, the only way you got is to make the details panel quite wider and then make it slim again. You shouldn’t have to.
Either add that name, to the tooltip that we see when hovering the mouse over the name, or if that can’t happen because of the way tooltips are currently implemented, then at least make the width of the name filed at the top of the details panel adjustable, so we can make it small.
E3. Add scrollbar page navigation:
At the moment whenever you click on a empty space of a scrollbar, (in any window really but) let’s say the details page, it goes to that exact point, what it should do, is to move exactly 1 page up or down, depending on which side of the scrollbar you clicked.
That is more important that what you might think right now, because unfortunately, even the pageup/pagedown button don’t work in any page with scrollbars, which makes it virtually impossible to navigate one page at a time. besides if anyone really needs to immediately navigate to some arbitrary point in the page, then they can just drag the slider there, which makes the current clicking behavior redundant.
(continues in the next post to keep it readable enough)