My sprint layout makes me sprint on start. why?

So I am making a new map and I add the basic sprint layout as shown in the image below and now whenever I start I always start out going the sprint speed. Once I am moving and I press shift which is supposed to make me spring nothing happens, but when I let go then I go to walk speed. If that did not make sense this is a summary: Sprint layout makes me sprint at start instead of walking and sprint button makes me walk normally.

The issue seems to be that the layout is working when i preview it as I run the game, but it is not registered until I hit the sprint button the first time. So until I hit shift I am sprinting and after that it works.

on event begin play set the max walk speed to 400

Exactly. I did this on 2 other projects and it works fine, but not this one.

Check the default “walk speed”…could be starting at 700

Didn’t work… Thanks though

Is that Max Walk speed connected to anything else?


Had the same issue, i used “is sprint pressed” as a variable and it was marked as “true” in the setting by default. changing it to “false” worked, i no longer sprinted on start up. hope this helps.

You posted this over three years after he asked the question, now - 1.5 years later you saved my a s s from flipping! Thank you <3