I am trying to fill my cave with rocks dynamically so every cave is different and I want to space out my meshes so they do not overlap. The problem is that the Sphere Trace doesn’t seem to be registering any of them, the ONLY thing it hits is my player character which was not added in the construction script.
My rock meshes are set to Block all Dynamic and Generate Overlap Events is turned on.
Does anyone have a good way to get this sphere trace below to actually see the mesh instances also being added below?