My skeletal mesh does not generate overlap events

You need to setup your skeletal mesh’s physics asset and assign to skeletal mesh and enable the overlap events.
To do that

Right click on skeletal mesh

Single Covex Hull well enough to have physics asset drawings. Directly selecting and drawing from skeletal mesh’s edges.

341895-inzu3tu40n.png

In c++ side you may setup like this :

MeshComp->SetCollisionEnabled(ECollisionEnabled::QueryAndPhysics);
MeshComp->SetCollisionResponseToChannel(ECC_Pawn, ECR_Overlap);
MeshComp->SetGenerateOverlapEvents(true);
MeshComp->SetSimulatePhysics(true);
2 Likes