My skeletal mesh disappears when i look in specific directions

Hi, Ive got an issue with my skeletal mesh. if i look to far away from it it disappears including outline. I already tried the option of increasing the bounds size but it did not work. ive got this YouTube like to demonstrate it, if someone knows how to fix this that would be greatly appriciated

I believe this was addressed and resolved here:

Character mesh disappears at certain camera angles - Development / Rendering - Epic Developer Community Forums