I am creating a survival horror game and i have created a save system that saves objects by class. When i save the game and load it it works just fine however when i close the game then reopen and try to load the prev. save it doesn’t save
At the end of saving all your data, you need to call “SaveGameToSlot”. This will actually create the save file on disk under Saved/SavedGames/.
You can see more detailled information here : https://docs.unrealengine.com/latest/INT/Gameplay/SaveGame/Blueprints/index.html
I do have a save game to slot the string being “SaveSlot” it’s at the end of my green comment bubble
yes it’s at the end of the loop