My Raw Input Plugin is not working

I’m trying to get input from my steering wheel and pedals using Raw Input in Unreal Engine 5.6, but it doesn’t seem to work. I’m fairly new to Unreal, so it might be a mistake on my end.

So far, I’ve done the following:

Enabled the Raw Input plugin
Set the correct Vendor ID and Product ID of my device

I have added Axis Mappings in the Input settings and tested all available axes (Axis 1–24)

I also tried printing the axis values in Blueprints using events, but nothing is triggering.

Is RawInput even the best possible way to work with steering wheels for a racing game?

Any help is appreciated!

Did you solve that problem? I got one too

Same thing in latest 5.7, We just update a project and was surprised to see that Generic USB controller Axis is no longer working throu the Windows Raw input plugin.
This is very very bad, and is crucial for our applications!
Is Epic aware of this? I know they are refactoring the input system in 5.6 etc.