My unreal 5.3 project just took a nose dive, and I’m not sure why. Several blueprints are missing, and when I try to reimport them Unreal gives me an error saying it can’t recognize uasset files. The file structure seems to be okay for the project and the assets are still there, but I can’t get them to show or import into Unreal.
I resolved the issue mostly. Seems like Unreal 5 ignores .uassets that have a space in their name, fortunately by removing the spaces I was able to get my files back.