My project crashes on load

I seem to have tracted it to a particle system existing in an actor

attached are the t3ds of the “box” actor - one in its pre crashing state (good) and one when it crashes (bad) - ive also included the particle system… its hard to narrow in on this but I think its the particle systemlink text

Hey -

I am going to need to see your project as a whole to help track this down. Can you check your messages on the Unreal Engine forums.

Thank You

Eric Ketchum

Hey BPANDREW -

I still haven’t been able to reproduce your exact bug, but I have entered in a bug report (TTP# 343859) with our developers linking all of your provided data and logs.

Thank You

Eric Ketchum