My progect. Work in progress

Hello everyone. I want to show and write about the results of work over the past months. The following has been done:

  1. the inventory and storage logic has been completed.
  2. A unique crafting and shop system was developed and implemented.
  3. the basis of the location of the first level: landscape, buildings, water, post-process, lighting, some static objects, doors, transition to another level.
  4. A unique system of skills and characteristics of the character was developed.
  5. The design of the user interface was created - all the textures for it were created. Most of the time was spent creating almost 300 icons of skills and characteristics of the character.
  6. Created about 50 special items and icons for them.
  7. I also started working on the combat system. At the moment, archery has been created.
  8. Two models of enemies were created plus textures and animations for them.

My future plans:

  1. make logic for artificial intelligence.
  2. complete the combat system.
  3. make basic skills - logic and visual effects.
    Below are a few screenshots of my work, they certainly show a small part of the work described above, but I want to show all the main things when the project will be at the alpha-beta version.




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