Hello everyone. I want to show and write about the results of work over the past months. The following has been done:
- the inventory and storage logic has been completed.
- A unique crafting and shop system was developed and implemented.
- the basis of the location of the first level: landscape, buildings, water, post-process, lighting, some static objects, doors, transition to another level.
- A unique system of skills and characteristics of the character was developed.
- The design of the user interface was created - all the textures for it were created. Most of the time was spent creating almost 300 icons of skills and characteristics of the character.
- Created about 50 special items and icons for them.
- I also started working on the combat system. At the moment, archery has been created.
- Two models of enemies were created plus textures and animations for them.
My future plans:
- make logic for artificial intelligence.
- complete the combat system.
- make basic skills - logic and visual effects.
Below are a few screenshots of my work, they certainly show a small part of the work described above, but I want to show all the main things when the project will be at the alpha-beta version.